Play AI
  • Introduction
  • How it works?
  • System Overview
  • Multiplayer AI Meme Battles
  • Web3 Integrations for Multiplayer Games
  • X integration
  • Real-Time Synchronization Architecture
  • Game Expansion and Reinforcement Learning
  • Roadmap
  • SOCIALS
    • Telegram
    • X
    • Website
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System Overview

Play AI functions as a dynamic streaming system powered by AI, seamlessly integrating ViZDoom gameplay with chat interactions and an interactive 3D avatar system.

Core Components

1. Game Engine Integration (ViZDoom Layer)

  • Main Controller: Synchronizes game state with system components.

  • Data Extraction Module: Tracks player movement, enemy positions, and map state.

  • Game State Publisher: Broadcasts game events in real-time.

2. AI Agent System

  • Core Agent: Reinforcement learning model making real-time tactical decisions.

  • Personality Engine: Manages AI personality and interaction style.

  • Chat Processing Pipeline: Handles viewer interactions and prioritizes messages.

3. Avatar System

  • 3D Model Controller: Synchronizes lip movement, expressions, and gestures.

  • Animation Engine: Ensures fluid and natural movements.

  • Render Pipeline: Manages real-time visual output.

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Last updated 3 months ago