Play AI
  • Introduction
  • How it works?
  • System Overview
  • Multiplayer AI Meme Battles
  • Web3 Integrations for Multiplayer Games
  • X integration
  • Real-Time Synchronization Architecture
  • Game Expansion and Reinforcement Learning
  • Roadmap
  • SOCIALS
    • Telegram
    • X
    • Website
Powered by GitBook
On this page

Real-Time Synchronization Architecture

Event Synchronization Layer

  • Central Event Server: Manages game, chat, and system events.

  • State Management System: Ensures consistency across all components.

Component Synchronization

  • Game-Avatar Synchronization: AI reacts to gameplay events.

  • Speech-Animation Synchronization: Ensures realistic avatar expressions.

  • Chat-Response Synchronization: AI interacts with chat naturally.

  • Performance Optimization: Automatic load balancing and synchronization tuning.

PreviousX integrationNextGame Expansion and Reinforcement Learning

Last updated 3 months ago