Real-Time Synchronization Architecture
Event Synchronization Layer
Central Event Server: Manages game, chat, and system events.
State Management System: Ensures consistency across all components.
Component Synchronization
Game-Avatar Synchronization: AI reacts to gameplay events.
Speech-Animation Synchronization: Ensures realistic avatar expressions.
Chat-Response Synchronization: AI interacts with chat naturally.
Performance Optimization: Automatic load balancing and synchronization tuning.
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